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. 2019 Jul 10;10:455. doi: 10.3389/fpsyt.2019.00455

Table 2.

A two-group comparison between gamers and SNS users.

Gaming SNS p value
(n = 42) (n = 303)
Age 20.1 ± 1.4* 19.4 ± 1.4 *p = 0.0043
Internet use (h)
Weekdays 6.40 ± 4.1* 4.85 ± 3.1 *p = 0.0211
Weekend 8.86 ± 5.2* 6.70 ± 3.9 *p = 0.0136
SAS-SV 32.1 ± 7.9 30.1 ± 8.8 p = 0.1317
Above cutoff 23 (54.8) 118 (38.9)
IAT 49.6 ± 15.8* 39.7 ± 11.9 *p = 0.0003
<40 12 (28.6) 173 (57.1)
40≤ IAT <70 25 (59.5) 124 (40.9)
70≤ 5 (11.9) 6 (2.0)
HQ-25 36.3 ± 17.8* 24.7 ± 14.2 *p = 0.0002
<42 27 (64.3) 257 (84.8)
42≤ 15 (35.7) 46 (15.2)

*p < 0.05.